The Ascent Patch Addresses Co-Op Bugs And Adds Ray Tracing

Neon Giant has detailed its newest patch for The Ascent, revealing that it not only addresses co-op issues, but also that it adds ray tracing to the Windows Store version of the game, meaning it will soon work for those with Xbox Game Pass for PC.

As stated by the latest patch notes, this update is available for the Steam version of The Ascent and will be released for Xbox and Windows 10 players shortly.

This ray tracing fix is a big one, as players quickly discovered that while The Ascent on Steam featured NVIDIA's DLSS and ray tracing, the Xbox Game Pass for PC version did not. While there is no word yet on DLSS support, this is a welcome addition for Game Pass players.

It's also important to reiterate that ray tracing and DLSS is only supported on the PC version of The Ascent, meaning Xbox Series X/S players are still without it.

The fixes to co-op include solving an issue where Player 1 and Player 2 have controller focus issues on certain menus, fixing some weapon replication issues in online co-op, fixing issues where the host leaving the game could cause the client to lose progress, and more.

The patch also includes a ton of stability fixes, save progress fixes, translation fixes, and much more.

In our The Ascent review, we said, "story isn’t its strong suit, but the rest of The Ascent delivers a wonderfully realized cyberpunk world mixed with satisfying twin-stick gunplay to create an enjoyable action-RPG."

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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

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