• The Meta Quest 2 is Getting a $100 Price Increase

    After almost two years on the market, Meta is officially increasing the price of its Quest 2 VR headset by $100.

    Beginning August 1, the 128GB storage configuration for the Meta Quest 2 will cost $399.99 (previously $299), while the 256GB model will now retail for $499.99. Meta also confirmed that starting August 1 until December 31, those that purchase a Quest 2 will receive a free digital copy of Beat Saber.

    For the time being, the Meta Quest 2 is still available at its current price at numerous retailers (see it at Amazon / Best Buy).

    Meta cites inflation as one of the reasons for the price increase writing, "[T]he costs to make and ship our products have been on the rise," Meta said in a recent blog post. "By adjusting the price of Quest 2, we can continue to grow our investment in groundbreaking research and new product development that pushes the VR industry to new heights."

    Meta also teased its "ambitious VR hardware roadmap," mentioning once again that it plans to launch Project Cambria later this year and noting that the company plans to release "new generations of Meta Quest" in the future.

    Nevertheless, Meta pointed out that despite the $100 price increase, the Quest 2 "continues to be the most affordable VR headset" on the market. Further touting that highly anticipated titles are coming to Quest 2, such as Ghostbusters VR, Among Us VR, and NFL Pro Era. Important to mention, however, that these titles are also coming to other VR headsets, such as the highly-anticipated PSVR2.

    Though Meta does have an advantage being a VR gaming headset that does not require a gaming PC or a console to function, and it does have a few games exclusive to its platform, most notably Resident Evil 4 VR.

    Next month, Meta will also begin rolling out a new account system that will finally stop requiring Quest 2 owners to use a Facebook account to use the headset.

    Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.

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    The Meta Quest 2 is Getting a $100 Price Increase

    After almost two years on the market, Meta is officially increasing the price of its Quest 2 VR headset by $100.

    Beginning August 1, the 128GB storage configuration for the Meta Quest 2 will cost $399.99 (previously $299), while the 256GB model will now retail for $499.99. Meta also confirmed that starting August 1 until December 31, those that purchase a Quest 2 will receive a free digital copy of Beat Saber.

    For the time being, the Meta Quest 2 is still available at its current price at numerous retailers (see it at Amazon / Best Buy).

    Meta cites inflation as one of the reasons for the price increase writing, "[T]he costs to make and ship our products have been on the rise," Meta said in a recent blog post. "By adjusting the price of Quest 2, we can continue to grow our investment in groundbreaking research and new product development that pushes the VR industry to new heights."

    Meta also teased its "ambitious VR hardware roadmap," mentioning once again that it plans to launch Project Cambria later this year and noting that the company plans to release "new generations of Meta Quest" in the future.

    Nevertheless, Meta pointed out that despite the $100 price increase, the Quest 2 "continues to be the most affordable VR headset" on the market. Further touting that highly anticipated titles are coming to Quest 2, such as Ghostbusters VR, Among Us VR, and NFL Pro Era. Important to mention, however, that these titles are also coming to other VR headsets, such as the highly-anticipated PSVR2.

    Though Meta does have an advantage being a VR gaming headset that does not require a gaming PC or a console to function, and it does have a few games exclusive to its platform, most notably Resident Evil 4 VR.

    Next month, Meta will also begin rolling out a new account system that will finally stop requiring Quest 2 owners to use a Facebook account to use the headset.

    Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.

    Posted in Games, video game | Tagged , | Comments Off on The Meta Quest 2 is Getting a $100 Price Increase

    The Meta Quest 2 is Getting a $100 Price Increase

    After almost two years on the market, Meta is officially increasing the price of its Quest 2 VR headset by $100.

    Beginning August 1, the 128GB storage configuration for the Meta Quest 2 will cost $399.99 (previously $299), while the 256GB model will now retail for $499.99. Meta also confirmed that starting August 1 until December 31, those that purchase a Quest 2 will receive a free digital copy of Beat Saber.

    For the time being, the Meta Quest 2 is still available at its current price at numerous retailers (see it at Amazon / Best Buy).

    Meta cites inflation as one of the reasons for the price increase writing, "[T]he costs to make and ship our products have been on the rise," Meta said in a recent blog post. "By adjusting the price of Quest 2, we can continue to grow our investment in groundbreaking research and new product development that pushes the VR industry to new heights."

    Meta also teased its "ambitious VR hardware roadmap," mentioning once again that it plans to launch Project Cambria later this year and noting that the company plans to release "new generations of Meta Quest" in the future.

    Nevertheless, Meta pointed out that despite the $100 price increase, the Quest 2 "continues to be the most affordable VR headset" on the market. Further touting that highly anticipated titles are coming to Quest 2, such as Ghostbusters VR, Among Us VR, and NFL Pro Era. Important to mention, however, that these titles are also coming to other VR headsets, such as the highly-anticipated PSVR2.

    Though Meta does have an advantage being a VR gaming headset that does not require a gaming PC or a console to function, and it does have a few games exclusive to its platform, most notably Resident Evil 4 VR.

    Next month, Meta will also begin rolling out a new account system that will finally stop requiring Quest 2 owners to use a Facebook account to use the headset.

    Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.

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    A Diablo: Immortal Bug Is Costing Players ‘Millions’ of XP

    Diablo: Immortal players have reportedly lost millions of XP through a Battle Pass bug that's persisted despite developer Blizzard issuing a hotfix for the issue.

    As reported by PCGamesN, players earlier in July said they weren't receiving XP rewards for progressing the game's Battle Pass, which accumulated into millions of experience points being lost.

    Reddit user mdkubit posted that, "after today's reset, I completed bounties and finished a Battle Pass rank. The XP animation played but the XP bar did not increase at all." Another user, Revorne-Rev, said they'd ranked up twice "on the Battle Pass and neither gave XP".

    These are two of myriad reports, with players discussing varying degrees of the issue. The Battle Pass appears to be working fine for some, while others it works some of the time, but not at all for some.

    A community lead for Diablo: Immortal posted on Reddit on July 23 to say that Blizzard was aware of the problem and had issued an update to resolve it. The developer also promised that the amount of lost XP for each player would be calculated and rewarded back.

    Reports of the bug persisted following the update, however, with The-Crawling-Chaos saying that "I just levelled my Battle Pass up after the weekly reset and I did not receive any XP for doing so" on July 25, two days after the hotfix. Other users confirmed the same was happening to them, while some said the bug was fixed but they had not been refunded the lost XP.

    Diablo: Immortal has faced quite severe criticism from players and critics for its microtransactions that essentially lock the best upgrades behind very expensive lootboxes. Blizzard CEO Mike Ybarra defended the system though, and it certainly made financial sense as the free game made $24 million in its first two weeks.

    The issue also appeared in our 6/10 review, as IGN said: "Diablo: Immortal's monster slaying action is visceral and satisfying, and the game offers up a huge amount of gameplay for free. That said, its monetisation model and numerous restrictions sour the end game experience, and leave plenty of room for improvement."

    Ryan Dinsdale is an IGN freelancer. He'll talk about The Witcher all day.

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    A Diablo: Immortal Bug Is Costing Players ‘Millions’ of XP

    Diablo: Immortal players have reportedly lost millions of XP through a Battle Pass bug that's persisted despite developer Blizzard issuing a hotfix for the issue.

    As reported by PCGamesN, players earlier in July said they weren't receiving XP rewards for progressing the game's Battle Pass, which accumulated into millions of experience points being lost.

    Reddit user mdkubit posted that, "after today's reset, I completed bounties and finished a Battle Pass rank. The XP animation played but the XP bar did not increase at all." Another user, Revorne-Rev, said they'd ranked up twice "on the Battle Pass and neither gave XP".

    These are two of myriad reports, with players discussing varying degrees of the issue. The Battle Pass appears to be working fine for some, while others it works some of the time, but not at all for some.

    A community lead for Diablo: Immortal posted on Reddit on July 23 to say that Blizzard was aware of the problem and had issued an update to resolve it. The developer also promised that the amount of lost XP for each player would be calculated and rewarded back.

    Reports of the bug persisted following the update, however, with The-Crawling-Chaos saying that "I just levelled my Battle Pass up after the weekly reset and I did not receive any XP for doing so" on July 25, two days after the hotfix. Other users confirmed the same was happening to them, while some said the bug was fixed but they had not been refunded the lost XP.

    Diablo: Immortal has faced quite severe criticism from players and critics for its microtransactions that essentially lock the best upgrades behind very expensive lootboxes. Blizzard CEO Mike Ybarra defended the system though, and it certainly made financial sense as the free game made $24 million in its first two weeks.

    The issue also appeared in our 6/10 review, as IGN said: "Diablo: Immortal's monster slaying action is visceral and satisfying, and the game offers up a huge amount of gameplay for free. That said, its monetisation model and numerous restrictions sour the end game experience, and leave plenty of room for improvement."

    Ryan Dinsdale is an IGN freelancer. He'll talk about The Witcher all day.

    Posted in Games, video game | Tagged , | Comments Off on A Diablo: Immortal Bug Is Costing Players ‘Millions’ of XP