• How to Watch the New Resident Evil Series: Release Date and Episode Count

    Resident Evil is once again transcending the world of video games — this time as a live-action Netflix series. Produced by Constantin Film, the studio behind Milla Jovovich's six RE movies, Netflix's Resident Evil builds on the canon of Capcom's game franchise while shining a spotlight on series staple Albert Wesker. The result, according to our Resident Evil: Season 1 review, is sure to please diehard RE fans, thanks to "superb acting combined with an intriguing plot that somehow fits into this ever-growing and wildly convoluted timeline."

    Resident Evil will be available to stream beginning July 14. If you're wondering what it's about or how you can watch it yourself, take a look at the information below.

    How to Watch Resident Evil

    All episodes of the new Resident Evil series will be released exclusively on Netflix on July 14.

    How Many Episodes of Resident Evil Are There?

    Resident Evil comprises eight episodes, each (roughly) one-hour long. The series' first episode is titled Welcome to New Raccoon City.

    What's Netflix's Resident Evil Show About?

    The live-action Resident Evil series is set across two timelines: 2022 (the year of the global T-virus outbreak) and 2036 (14 years later). Here's the official synopsis from Netflix:

    "Jade Wesker fights for survival in a world overrun by the blood-thirsty infected and insane creatures. In this absolute carnage, Jade is haunted by her past in New Raccoon City, by her father’s chilling connections to the Umbrella Corporation but mostly by what happened to her sister, Billie.”

    Who's in the Resident Evil Netflix Cast?

    Resident Evil is developed by Andrew Dabb and stars the following actors:

    • Lance Reddick as Albert Wesker
    • Ella Balinska as Jade Wesker
    • Adeline Rudolph as Billie Wesker
    • Tamara Smart as Young Jade Wesker
    • Siena Agudong as Young Billie Wesker
    • Paola Nuñez as Evelyn Marcus

    Where to Watch Previous Resident Evil Shows and Movies

    The only previous Resident Evil TV series, an animated show called Resident Evil: Infinite Darkness, is also streaming exclusively on Netflix. You can go to the link below to watch it:

    On the film side, there are over half a dozen Resident Evil movies. Five of the six Milla Jovovich-led movies (all but The Final Chapter) are available to stream on Hulu. The live-action film series was recently relaunched with Resident Evil: Welcome to Raccoon City. Those looking to watch Welcome to Raccoon City have a few options. If you currently have a Starz subscription, you can stream it for free on the platform. If you don't have that streaming service, you can purchase the film on Amazon or Apple TV. You can go to the links below to watch the movie:

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    The Red Dead Online Community Is Embracing the Game’s Inevitable Death

    The Red Dead Online community had started planning a funeral for the game, to coincide with the anniversary of the game’s last major update. They didn't know that it would be officially declared dead in advance.

    On July 7, 2022, Rockstar Games pushed an update to its Newswire, confirming that Red Dead Online would not receive any more “major themed content updates,” as the studio shifts development resources onto Grand Theft Auto 6.

    The news came less than a week before July 13, the one-year anniversary of Red Dead Online’s last major update, Blood Money, which brought a smattering of missions, a dubious in-game currency, and The Quick Draw Club, a rapid-fire monthly iteration of Red Dead Online’s existing battle pass. You could argue the writing was on the wall last year, but that doesn’t make the news sting any less. The sun is officially beginning to set on the digital Old West, just three years after launch.

    “Honestly, it felt prophetic”, said Magnar, who runs the community hub @RedDeadRDC, and posted about the plan to hold a funeral – which takes place in-game today. “It just felt like something had to give, but I’m glad they finally announced it so players who were waiting can have the closure to either move on from RDO or carry on as they were.”

    The good news for fans is that Rockstar has committed to maintaining Red Dead Online for the time being, with the monthly tweaks and seasonal events that dedicated players know all too well. The bad news is that a passionate, creative community has had its gorgeous virtual home put on life support, and the palliative care will not be permanent.

    We spoke to a number of the game's most committed fans about what it feels like to know that the game they love is inevitably on the way out.

    Sunsetting

    A far cry from the jet black attire planned for the July 13 vigils, the remarkable #SaveRedDeadOnline movement started with bright red and blue, as players donned clown costumes to protest a lack of updates from Rockstar. “Since we're all clowns for believing we'll get an update, it's fitting that we dress up as them in-game too," reads the description for the Red Dead Fashion subreddit’s July 2020 fashion contest, titled ‘The Travelling Circus’.

    The post’s author, also Magnar, reflected on its legacy. “I think the Clown movement & Traveling Circus event demonstrated that players are able to bring attention to the state of a game they love and that it doesn’t have to devolve into the toxicity you often see when communities are unhappy,” said Magnar, citing the launch of Cyberpunk 2077 and Battlefield 2024. “Players were able to actually get involved by playing the game – rather than just complaining on social media, they could join other players and actually have some fun. It was quite a unique experience.”

    This light-hearted costume party was the powderkeg that galvanised the Red Dead Online community. In the months and years that followed, the #SaveRedDeadOnline hashtag became a rally point across social media, bringing players closer together as they imagined a brighter future for the game. As well as voicing frustration at Rockstar’s lack of communication, it also became a way for players to shed light on how they were using the emergent sandbox to make their own fun. All you have to do is take a look at the replies to this tweet to see the sheer range of activities that are still ongoing in Red Dead Online, including roleplay, trail rides, cosplay, photography or daft drunken antics.

    One of the most impressive artefacts of the period is YangyYoung’s Ultimate Concept Bundle, a five-year, 11-update plan for Red Dead Online that combines community feedback with clever design concepts and well-reasoned justifications. It’s a bible of suggestions for ways in which Rockstar could enrich the game, including a proposed end to the now-unfinished ‘A Land of Opportunities’ storyline, intricate Heists and so much more.

    A bittersweet read in light of recent news, it speaks to the huge community spirit that surrounds the game and proves that Red Dead Online didn’t wither due to a lack of ideas from those playing it. According to YangyYoung, the response to the bundle has been overwhelmingly positive and emotional. “Many people seem to wish Rockstar licensed it in some way, and believe it truly could have saved the game,” they said. “Even if Red Dead doesn’t benefit from it now, who knows, maybe I can use it to prove my work ethic to future employers at the very least.”

    There’s a strong sense in the community that Red Dead Online’s downfall was impacted by Rockstar’s approach to player communication. “The sort of back-and-forth you see with devs and fan bases with titles like Destiny 2, Halo Infinite and Minecraft allows fans to help mould the game they already love into something even more ideally suited towards them,” YangyYoung explains. “It’s a universally agreed-upon fact that Rockstar’s traditional super secretive method of development no longer works in an industry that much more appreciates transparency and honesty.”

    This point was echoed by Rockstar community figure Tez2, who noted how promising Rockstar’s communication felt during the game’s initial beta period. “Had #SaveRedDeadOnline occurred back then, Rockstar would have likely responded in no time,” they said. “Datamining reveals tons of ideas were planned prior to release. Properties, Lawmen posses, Cattle Rustling, Horse/Wagon Fences, [Red Dead Redemption 2 character] Seth Briars making an appearance …etc. The issue is more of prioritization. GTA Online is gaining increased prioritization due to GTA+, music-centred content (Music is a major aspect within Rockstar's foundation) and, of course, financial success.”

    Even with its superior graphics and historical charm, Red Dead Online was inevitably going to live in its billion-dollar brother’s shadow. The community isn’t unsympathetic to that. “GTA Online is still a huge success, and since they are working on GTA 6, which will also be, inevitably, another record-breaker, it's no wonder RDO is low priority,” community figure Yan2295 explained. “In the end, they're running a business, not a charity.”

    "It started to feel like the content was really out of touch with what the community wanted… We are essentially homeless millionaires.”

    For many community members, however, the frustration stems from unfinished business. “[Rockstar] has promised so much to this incredible title in its Newswire and interviews with the press – it took them 7-8 years to bring one of the most detailed open-worlds to date, it’s so disheartening to see them completely abandon the game,” said community figure Ben (@videotech_ on Twitter). “Most players have hundreds of thousands of RDO$ sitting in their accounts ready to spend after years of playing.”

    Others have hitched their real-life income to the game in some respects, expecting support and updates to be kept up. DirtyTyler is a Red Dead Online YouTuber with 87k subscribers who makes helpful service videos detailing where to find in-game treasures and items. The current state of Red Dead Online means they’re starting to look at other games to make content on. “As someone who likes creating guides and keeping track of things to come in Red Dead Online, Rockstar’s handling of the game has really impacted my approach to content – I create videos much less frequently now,” they said. “Updates started to get smaller and smaller until they dried up, and for a while, it started to feel like the content was really out of touch with what the community wanted… We are essentially homeless millionaires.”

    Death Defiance

    Though many community members feel let down by the chain of events, nobody I spoke to plans to quit the game outright, which is a hopeful notion. After all, even without any meaningful updates from Rockstar, Red Dead Online still stands as an incredible online multiplayer sandbox. If you’re used to its refined gameplay and meticulous detail, where else are you going to go? It’s not like there’s an abundance of massively multiplayer Westerns with stupendous production values. With that in mind, many players have been forced to find innovative ways to make the most of it.

    One such player is TheKey32, who has cultivated a following in the Red Dead Fashion community by posting elegant pictures of Sir Joseph Windsor, a dapper gentleman character they’ve been developing outfits and aesthetics for with Red Dead Online’s customization tools. TheKey32’s keen interest in Early 1900s history made Rockstar’s intricate Western a match made in heaven. “There was never a game set in that time period that gave me that freedom and I really appreciated it,” they said. “The idea started way back in high school when I made a sprite for a game I was working on for a school project. The main character was a dapper gentleman dubbed “Sir Knight” – a very early concept but over the years, and of course, with RDR2, I fully fleshed out his character!”

    Sir Joseph wears many hats and even made an appearance as a ringmaster during The Travelling Circus event. But a lack of new customization options will make it difficult for TheKey32 and other virtual fashionistas.

    “It’s getting stale for a lot of people, as I and many other creators have pretty much made all the outfits we like,” they explained. “Mods in Story Mode help but, unfortunately, it’s not something most people can get and enjoy.” TheKey32 would love to see Rockstar add all of the NPC clothes, beards and haircuts to Red Dead Online to expand the pool of assets to use, as well as the Rockstar Editor (a beloved feature in GTA V that allows players to edit and share footage from story mode and GTA Online). “The game has so much potential, especially for people that love customization, but unfortunately, it is untapped by Rockstar,” they said.

    Elsewhere, communities have flourished by tapping Red Dead Online’s missed potential for themselves. Equestrian interest in Red Dead Online makes a lot of sense thanks to the fluid riding, complex horse maintenance and, of course, the fact that their cojones shrink in the Ambarino coldThe Rift founder Chelsea Farace took notice of this and started hosting virtual trail riding events during the pandemic. It became a comforting activity in uncertain times, when horse owners might not have even been able to go to the barn IRL.

    Unexpectedly, The Rift has seen massive growth, even as Red Dead Online went through its content drought. The community now boasts over 2,500 members taking part in multiple trails per day, as well as larger charity events to support causes the crew is passionate about. Most recently, The Rift’s 2nd-anniversary event saw them raise $400 for the Ukrainian Equestrian Charity Foundation. “Playing with other people can make even the most mundane parts of the game more exciting,” said Ferd, an admin at The Rift. “We have a lot of members who have admitted that they had abandoned RDO due to the lack of content, but have found love for the game again because of The Rift.”

    The Rift would, of course, love to see new horse-related content come to Red Dead Online, but the community has long been steeled to the reality of the situation. “In the end, we play the game the way we want, so the lack of new content doesn’t have any real influence on what we do,” said Ferd. “To a lot of gamers that love horses, RDO is an excellent replacement for riding or handling them in real life. Horse girls alone could definitely keep the game populated based on the fact that it has better graphics and mechanics than any actual horse game that is available as of today.”

    Dying Worlds

    Red Dead Online isn’t the first virtual world to lose developer support, and it won’t be the last. For most of the people I interviewed for this story, this wasn’t even the first time they’d been a part of a gaming community that had faced an existential crisis. Games like Defiance, Anthem, Overwatch, Battlefield 1, and even the original Red Dead Redemption multiplayer were pointed to as examples.

    As more and more options become available, online worlds are withering away at an alarming rate, and the communities formed around them are taking the brunt of the damage. This problem is only going to grow – the pandemic accelerated interest in online multiplayer, and massively multiplayer service games with social hubs and emergent sandboxes are big development trends right now.

    Hearing the stories of the Red Dead Online community, there’s an increasing feeling that there should be a level of responsibility when implementing features that nurture a community if players are inevitably going to be left in the dust. Massively multiplayer worlds are expensive to maintain, but if you measure a game’s success by the zeal and ingenuity of its players then Red Dead Online is by no means a failure – which is why the game’s fate after just three years feels so confusing.

    The worst part about this phenomenon is that the answer to the “why?” of all this is probably a simple but cynical one, one of concurrents and cashflow. GTA Online is clearly an enormous success for Rockstar, and Red Dead Online simply cannot match that for players and money brought in. But this presents a problem over time.

    “It adds more reasons to not trust promises from developers, and to always keep a sense of skepticism."

    As Yan2295 put it: “If every publisher starts using their most successful product, oftentimes a once-in-a-lifetime occurrence like GTA Online, as a benchmark, does it mean that every product coming out after that will be seen as a flop and quickly abandoned?”

    It sets a worrying precedent. “It adds more reasons to not trust promises from developers, and to always keep a sense of skepticism,” adds Tez2.

    But even if Rockstar has put its cowpokes out to pasture, the Red Dead Online community isn’t ready to accept early retirement. “I don't think a great deal actually changes, aside from those who move on and the initial reaction to the news,” Magnar said. “Rockstar has given us next to nothing for the past two years, so it's just business as usual for the most part. Our community will still continue to host events and contests and share all the cool things other players are up to.”

    “The state of Red Dead Online as it is now has enough content to bring in new players and keep them interested for many hours of gameplay,” said Ferd. “Even many long-time players like myself haven’t really been able to move on to something new, as it provides gameplay that not many other games can offer – especially if you want to play with your friends. I think it is more likely that people stop playing due to Rockstar shutting down the servers than anything else. I mean, what other games let you run around with your friends in the Wild West?”

    Questions remain, though: how long will Rockstar keep the lights on for, and what will the community do once the game is gone altogether? It's an increasingly common worry in the modern gaming climate, and one that isn't being readily solved by publishers.

    Jordan Oloman is a freelance writer. Follow him on Twitter.

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    Bayonetta 3 Gets a Release Date

    Update 07/13/22: Alongside the October 28 release date announcement, developer PlatinumGames has revealed that a family friendly mode will be available in Bayonetta 3.

    The series is known for being a little risqué, but as Platinum tweeted (below) the "Naive Angel Mode" will make some slightly explicit scenes a bit more appropriate for all ages. The post included a demonstration video, but it basically just covers Bayonetta up with more clothes.

    "By turning it on, you can play right in the living room without having to worry about what's on screen… we think," Platinum said.

    Nintendo has finally revealed the release date for the long-awaited Bayonetta 3, announcing it will arrive on October 28 for Nintendo Switch.

    A lengthy new trailer (below) ended with the October release date that will mark almost five years since the game was officially announced in December 2017.

    Brand new gameplay also revealed in the trailer shows off one of Bayonetta's transformations and plenty of the fast-paced fighting the series (and developer PlatinumGames as a whole) is known for. Clips from several cutscenes also feature, revealing new characters and plot points fans can expect to see in Bayonetta 3.

    Despite causing some fans to worry following a number of no-shows at events like E3, the game reappeared last year when Platinum said it was "progressing well".

    New gameplay was revealed in September last year and the developer reiterated a 2022 release date a few months later.

    In our 9/10 review of the previous game, IGN said: "Bayonetta 2 builds on everything that made the original great, and delivers one of the best action games of the year."

    Ryan Dinsdale is an IGN freelancer. He'll talk about The Witcher all day.

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    Some BMW Car Features Can Only be Unlocked With Microtransactions

    Heated seats are the latest microtransaction available in some high-end BMW cars, joining other features such as advanced cruise control and automatic beam switching as monthly subscriptions.

    As reported by The Verge, BMW currently offers the feature in the UK, Germany, New Zealand, and South Africa for the equivalent of around $18 a month or $415 for lifetime access, available to purchase on its store.

    If a customer's car has the option to buy heated seats or other add-ons then the components and functionality already exist within the vehicle, but BMW has a software block that prevent them from being used without paying.

    Jake Groves shared his experience with the microtransactions on Twitter (above), saying that, as he was driving the BMW 530e, he pressed the high beam assist button only to be told that he first had to purchase this on the store, where it's priced at the equivalent of around $12 a month or $237 for unlimited access.

    There are several other features available to purchase – some of which can only be bought outright for up to £750 (or $888) – like the alert that notifies the driver when they're nearing a speed camera, something which is often free if you use your phone as a satnav.

    The full list includes: active cruise control with stop and go function, adaptive M suspension, Apple CarPlay preparation, the BMW drive recorder, the BMW safety camera information, Driving Assistant Plus, front seat heating, high beam assistant, IconicSounds Sport, the map update package, the online entertainment voucher, and steering wheel heating.

    BMW's rival Tesla has introduced some wacky new features recently too, such as a karaoke mic for its cars and the ability to play games including The Witcher 3.

    Ryan Dinsdale is an IGN freelancer. He'll talk about The Witcher all day.

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    The 10 Best Sonic Games

    Few video game characters are as iconic as Sonic the Hedgehog. The speedy little blue blur has been around for over three decades, touching every corner of pop culture along the way, from games, to comics, to TV, to blockbuster movies. But we’re here specifically to celebrate the mainline Sonic game series and pick the best of them.

    Before we start, let’s quickly touch upon our criteria. We tried to rank these games based on a combination of historical significance, innovation, and how well these games stand the test of time. Some games, like Sonic Adventure 1 and the original Sonic the Hedgehog, for instance, are obviously super important to the Sonic series and set the foundation for both 2D and 3D Sonic games to follow, but we felt like they both didn’t quite hold up as well as their sequels when judged by a modern standard, which was why they just missed this list.

    The 10 games on this list are the ones we feel are the best examples of both classic and modern Sonic style. So with that said, here are our picks for the 10 best Sonic Games, as chosen by a handful of IGN’s biggest Sonic fans.

    10. Sonic Unleashed

    Sonic Unleashed gets a bad rap, and conversation surrounding it often focuses on its weaker elements, specifically the werehog bits. A lot of the criticism is warranted, but it also shouldn’t entirely take away from the fact that when Sonic Unleashed is good, it’s some of the best 3D Sonic there’s ever been. It also remains one of the best-looking Sonic games despite being 14 years old, plus the soundtrack is fantastic, and above all else, Sonic Unleashed feels fast.

    It totally nails that sensation of being the fastest thing alive as you tear through levels leaving a trail of absolute destruction full of crushed boxes, tables, enemies, and more. It’s the most uneven of the mainline Sonic games, but we still feel it deserves a spot on this list.

    9. Sonic Rush

    Sonic Rush somehow managed to feel like a full blown console Sonic game, paired down for the dual screens of the Nintendo DS. A worthy successor to the amazing Sonic Advance games for the Gameboy Advance, Sonic Rush achieved a spectacular sense of speed for a handheld Sonic game thanks to the “Tension Gauge,” a mechanic that would later be adapted to future Sonic games as a boosting mechanic, and when you add on top of that the awesome boss battles and the great use of the dual screens throughout levels, it more than secures its number 9 spot.

    8. Sonic the Hedgehog 2

    Sonic the Hedgehog 2 is still one of the best pure experiences of the Sonic franchise. It introduced Tails, added two-player coop, and improved upon the formula established by the first game in just about every way. There were more zones, most featuring multiple paths, new enemies, new mechanics, and abilities while keeping true to the essential factor of a Sonic game: you gotta go fast.

    New zones like Sky Chase gave us our first look at the Tornado (Tails' Biplane), and the Death Egg zone pitted us against an early version of an enemy that eventually became Metal Sonic. Sonic 2 also introduced the Super Sonic transformation into the franchise by having players collect all seven chaos emeralds in a new and welcomed improvement to bonus stages. Sonic 2 is still one of the best sequels with its lengthy list of improvements and additions that still holds up to this day for both newcomers and veterans.

    7. Sonic CD

    As good as we just said Sonic 2 was, Sonic CD feels like a more polished and confident version of that. It introduced us to Amy Rose and the version of Metal Sonic that we all know and loathe today. But the real star of the show in Sonic CD is its use of time travel, where you can go to the past, present, or future of the zone you’re in.

    The thrill of starting the time travel star boost and trying to maintain your speed to make sure you properly get transported to the past or future was always exciting. You never knew if you were going to successfully get to where you were going, and that was part of the adventure. Sonic CD didn't need this extra gameplay mechanic but they did it anyway, and since Sonic is trying to collect the time stones to ensure a good future where Eggman's plans are foiled, Sonic CD basically did Avengers: Endgame in 1993. … Also that theme song? Iconic.

    6. Sonic 3 And Knuckles

    The Genesis-era Sonic games are well represented on this list for a reason, and each release got better while introducing new playable characters and mechanics. Sonic 3 & Knuckles feels like a superior experience of the early days of Sonic. While both are solid games as individuals, they feel incomplete, and so the combination offers a complete and rich experience. The level design is some of the best in the 2D Sonic entries. While it certainly felt built and made for newcomer Knuckles, the levels still accommodate the playstyles and strengths for that of Sonic and Tails.

    5. Sonic Colors

    When it comes to imaginative and thrilling level designs, Sonic Colors is top tier as far as Sonic games go. Aquarium Park is arguably the best water level throughout the whole series, Asteroid Coaster is just phenomenal in every aspect, and while it’s heavily on-rails, the sheer spectacle of Starlight Carnival is a sight to behold. Sonic Colors does an excellent job of blending that high-speed boost-centric style with more methodical platforming and puzzle segments, while also filling every level with multiple paths. It checks all of the boxes, on top of having an impressive soundtrack, great visuals, and smooth gameplay that still holds up to this day.

    4. Sonic Advance

    Sonic's 10th anniversary saw the release of Sonic Adventure, but 2001 also saw the release of a 2D Sonic game, Sonic Advance, for the GBA — marking the first time the blue blur made his way onto a Nintendo console. Sonic Advance kept the heart and soul of Classic Sonic, while also updating his sprite and his abilities to be more in line with the emerging modern Sonic design. Sonic could grind rails, there was a Tiny Chao Garden, and just overall, Sonic was far more expressive than he had ever been in the older 2D Sonic games.

    While the entire Sonic Advance trilogy includes some of Sonic's best 2D outings from the post-Genesis era, Sonic Advance remains the best in terms of consistency. It is not only a great starting point for the GBA series but also had some of the best level variety out of the entire Sonic Advance trilogy, and it is a shame that Sega has yet to re-release these games beyond the Game Boy Advance.

    3. Sonic Adventure 2: Battle

    Sonic Adventure 2: Battle for the Gamecube improved the base game with better textures, multiplayer, new upgrades, and exclusive characters. That base version of Sonic Adventure 2 was already damn good, and still stands tall to this day as one of the most beloved 3D Sonic games of all time.

    While the Sonic and Shadow stages are obviously the highlights, with their fast-paced action heavy gameplay, there’s a great blend of gameplay stylings between the various different playable characters as well. On top of all of that, Battle added characters like Metal Sonic and Amy Rose in foot races, the ability to challenge friends in Kart Races, or have their Chaos compete. And then of course there’s both the much-beloved Chao Garden, and that unforgettable soundtrack that echoes in every Sonic fan’s mind.

    2. Sonic Mania

    What is there to say about Sonic Mania that has not already been said? It is easily one of the best 2D Sonic games we have received after Sega pivoted to strictly third-party. A game made by fans for fans, Sonic Mania, is a love letter to the blue hedgehog. Mania offered a fresh perspective of what put Sonic on the map —remixing the classic formula while offering fast-paced gameplay, superb level design, and excellent pixel art.

    Sonic Mania would’ve been great even if it just stuck to the remastered and new versions of previous Sonic zones, but what truly makes it sing are the entirely original stages. Levels like Studiopolis and Mirage Saloon Zone offered the perfect counterpart to the comforting familiarity of the remastered stages. Replayability is also among the highest compared to other 2D Sonic games, thanks to the multitude of collectibles and rewards found off the beaten paths.

    For those reasons, Sonic Mania is our pick for the best 2D Sonic game you can play, and it is, wholeheartedly, a Sonic game that every fan should play at least once.

    1. Sonic Generations

    Even in 2022, Sonic Generations remains the greatest celebration of Sonic’s history, and in our opinion, the best combination of both classic and modern Sonic gameplay stylings. Sonic Generations was a game designed to evoke nostalgia, but it never fell into the trap of relying entirely on fuzzy feelings from the past. The 14 levels based on prior Sonic zones incorporated elements of those past stages, but always found a way to make them feel distinct and fresh, which resulted in an unforgettable Sonic game that, at the time, was simultaneously a throwback to the past, a glimpse at his future, and our pick for the best Sonic game to date.

    And that’s our list! What do you think? Let us know in the comments, and for more Sonic, make sure to check out all of our Sonic Frontiers coverage for IGN First.

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